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Maze

Draft

A Braille number picks the map in the manual. Steer the red dot to the green light with the direction pad, one step at a time.

Roles involved:BlindDeafMute#braille#navigation#grid#hard

First appears in level 18

How to recognise it

A grid of ring-shaped cells on the right (about six columns by five rows), a round four-way direction pad bottom-left and a Braille cluster top-left. In play a red dot marks the current cell and a green light the goal. The bomb's grid shows no walls; those are only on the manual's map for that maze number.

Procedure

Hover over the dots and say the maze number. Then move only on instruction, one press per call, repeating it first: "right, one". After each move, wait for the deaf player to confirm the new cell before the next call.

Common mistakes

  • A correct route from the wrong starting cell. Confirm the start coordinates before planning.

  • Calling the whole route in one go. One missed step and nobody knows where the dot is.

  • Decoding the dots with a real Braille chart. The clusters are stylised; only hovering is reliable.

Solver

Enter what you see on the bomb and get the action for the current state.

Sources